Feedback from Full Body Interaction Brainstorm
Sean, How can we extend the interaction beyond just waving around? (Put people in a setting, direct them towards different parts of each others bodies etc.)
How will Natal effect peoples perception of this area? Will people come to expect full body interactions in the future?
Great tool for teaching choreographing - circus arts - why not design a tool where you can record the path of a dance and then have that played back with audio in the space for people to learn from.
Discussions about the difficulty of setting up something like this came up. Many people say they have desired a space for something like this but have been disappointed how little access students have to installing things in the new building.
Full body interaction that extends from our engagement with objects transcends the boundaries of where you setup your interaction - due to the clunky nature of current setups thats perhaps why we haven't seen this type of work outside of the museum.
Consider what objects, (Balls and cards) could be used by groups to influence virtual content in spaces..
Paired interfaces can also encourage whole body interaction - Someone mentioned a project by David Cranner that uses a secret handshake - and they think it is the best gestural interface they have seen so far.
What if you use this as a tool to increase peoples awareness of their bodies? In relationship to each other but also to individual parts of the body, the space. Elle noted that developing an awareness of the body gets you out of your head, and helps you understand others.
In this way, Pol said what if you make a system that explores the people rather than the people exploring the system?
Jing Ha said that he sees it as an interesting space to "extend the body" mentioning that babies first instinct is to incorporate something into their bodies - what if this space lets you control a larger digital space around you? (this is sort of what gspeak is but I think he means what if the interface just extended parts of your body out onto the floor or wall, as a part of yourself)
Then we talked about the "call effect" - someone mentioned a large puppet, sultans puppet that takes 150 people to control it. What happens when we are forced to require multiple people to do something. In this case a game makes the most sense - because the interaction is not open ended, like many of the "experiential" games that we have been prototyping.
Ryan mentioned that his group is setting up a space like this for exploring children who play with their whole bodies - and said that we should consider collaborating with them if we cannot find a space.
Wednesday, April 21, 2010
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